Ship Design

Dunecrest Painting

Dunecrest Painting

Ship Design

Development for a sequence of a spaceship race through a canyon.

Created to learn and practice animation, rigging, modelling and lighting in Blender.

Responsible for designs, ship and character models, lighting, animation, rigging and editing.

Terrain textures from Quixel megascans

Programs used: Zbrush, Photoshop, After Effects, Premiere Pro and Blender.